Duel Monsters Academy

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The place to develop and improve your Dueling skills, if you are already very good at this game then please join and help us enlighten the new players too.
Duel Monsters Academy

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Mon Jun 16, 2014 2:34 pm by crossdaboss8

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» On or Off...
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» Test Me Please
Wed Oct 16, 2013 1:18 pm by Multiplefeathers


Which theme do you prefer more?
39% 39% [ 7 ]
61% 61% [ 11 ]

Total Votes : 18

Card of the week

If this card is used as a Synchro Material Monster for the Synchro Summon of a "T.G." Synchro Monster, you can use "T.G." monsters in your hand for the other non-Tuner Synchro Material Monster(s). During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".

☆Reasons why using it! ☆

This card is unaffected by Skill Drain, and it's effect is good in T.G Quasar. It allows you to synchro Hyper Librarian or Wonder Magician easily through its condition.

    the decks to expect and effective cards


    Leo Rooster
    Posts : 93
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    Join date : 2013-07-22
    Age : 25
    Location : look outside

    the decks to expect and effective cards

    Post by Multiplefeathers on Tue Sep 03, 2013 12:57 am

    I figured I would use warmog's base guide and add on to it.
    Fire Fists/King
    Konami really doesn't see what they have done here. Or maybe they have, who knows. Fire Fists will finally see some YCS tops and get more play on DN. A heavy back row deck with amazing field control and great OTK plays, who's only real weakness was Heavy Storm? Great job on that one Konami.

    effective cards v firefist/king
    Effect Veiler , Fiendish chain, karma cut/bottomless, breakthrough skill, malevolent catastrophe, kycoo.

    Not really much to say about this. They make fast plays, swarm the field easy, tons of rank 5 and rank 6 XYZ plays, makes fantastic use of Darkness Metal Dragon, and has it's own Cyber Dragon, but with an awesome effect. And now that Hieratic seal of Convocation is at 3 they have quite a few ways of searching and thinning the deck, so a bad starting hand is very rare to see. Also, they can make use of "A Wingbeat of Giant Dragon" which destroys all spell and trap cards on the field by returning a lvl 5 dragon to your hand.(an alternative to heavystorm)

    effective cards v Hieratics
    Mask Of Restrict, key beetle with safezone bottomless/karma cut, maxx "c"

    I really cant say I know all that much about Evilswarms. No one at my locals plays them, and I very rarely see them on DN. Yet I am constantly hearing over and over about how strong they are. What I do know is that Ophion wasn't hit, and he's op as fuck. They're super anti-meta, so that pretty much automatically makes them good in my book. What ever happened to Steelswarms?

    effective cards versus Evilswarms
    shadow imprisoning mirror, fiendish chain, mystical space typhoon,
    effect veiler, breakthrough skill, pulling the rug

    I really don't think I need to explain this one. Whirlwind is at 3, moving on. top 4 @ ycs toronto.

    effective cards vs blackwings
    MST MST MST! shadow imprisoning mirror, fiendish chain, effect veiler, maxx 'C", battle fader

    Chaos Zombies/Twilight
    Now that Plaguespreader Zombie and Mezuki are both at 2, these decks probably wont see much more play then they do now. This is honestly just something I wanted to bring up. You should all at least give one of these decks a try, because they have grown immensely more powerful then before.

    effective cards v Chaos/Twilight
    maxx "c", effect veiler, banishing cards of all types.

    has a high chance of tier 1, @ my locals on september first 2013 I saw 10 players with inzektors, I myself was running Inzektors, i went 7-1

    Effective cards v Inzektors
    Skill Drain,key beetle + safezone shadow imprisoning mirror, effect veiler

    yes these old favorites and back and on the rise.
    effective cards v agent & t.g
    Nothing really works vs combo agent+t.g. so win and outplay them.

    Machina Gimmick-gadget
    with gimmick puppets and the new set, this deck has googly-eyes drum dragon. a 4k beatstick that keeps returning unless negated of summon or banished.
    effective cards v Machina Gimmick-Gadget
    soul drain, skill drain, all effect cancelors(veiler chain bts)

    Effective Cards v Dragunities
    SummonLimit, skill drain maxx "c"

    Mermails, TOP 4 @ YCS TORONTO!?!
    not a clue on why this made it but it did
    Effective cards, SoulDrain

    you know this was gonna comeback
    Effective cards, Shadow imprisoning, pulling the rug. / royal decree



    effective cards, vanity's emptiness. souldrain, imperial iron wall

    Replacement options for...
    Monster Reborn
    The obvious first runner up to reborn is Call of the Haunted. You all know what it does, but I have another one that I bet most if not all of you have never heard of that works surprisingly well.
    Pinpoint Guard: When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in face-up Defense Position. It cannot be destroyed by battle or by card effects this turn.
    Clearly this is situational and some decks can't make the best use of it but it not only summons back a monster, it protects it that turn, and can stop OTK plays in their tracks.

    Heavy Storm
    I could only find 1 card to replace this, but it's kinda slow and situational.
    Malevolent Catastrophe: When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.
    It's kinda like mirror force, but in the form of a Heavy Storm.
    Trap Stun is also a nice card too. Not really much else that isn't archetype specific.
    General Warmog
    General Warmog

    Posts : 14
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    Join date : 2013-08-17

    Re: the decks to expect and effective cards

    Post by General Warmog on Tue Sep 03, 2013 2:34 am

    Thanks for following up on my post. I actually just heard about Dragon Rulers toping and I almost broke a window I was so mad.


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